aa
Content Rating : Rated 4+
Size : 11.7MB
aa is one of those games where you can either lose yourself in it for hours, or make you toss your phone out the window after round three; not unlike Flappy Bird. The game itself follows a simple fundamental – you have a large circle in the middle of the screen, with a row of smaller circles/balls that need to be attached to the big circle.
The catch to this all is that the large circle in the centre is constantly rotating – clockwise or counter clockwise depending on the level, and the aim is to attach all the smaller circles to the large one, without hitting the already attached ones. The smaller circles are arranged in a vertical row, and every tap of the screen shoots one of these little circles towards the big one. It seems easy in theory, but as the game progresses it gets more difficult. Each level starts off with a few small circles rotating in orbit around the large one, and you are given an increasing number of small circles that need to be attached to the large one. As the number of successful attachments increase, there is less available space on the big circle for the next small one to attach. Any collision between already attached small circles and the next one you tap in, results in the end of the level.
You can imagine the first few rounds are quite simple, and they bear a striking resemblance to a few stages in “Cut The Rope” where the candy attaches itself to a focal point via string and rotates, however, past this,
the game simply becomes annoying. There is limitation to what can be done in the game, and the concept itself can become frustrating after a point. You can purchase the premium version for $0.99, which not only makes the game ad-free, but also gives you the added option to skip a level. The game is available on both iOS and Android (iOS 7 and up, Android 2.3 and up).